Allows instant spin without wait or pulling leaver. You shoudl change the reffering url below.
Public Class httpwrapper
'Httpwrapper Credits to glurak and whoever converted this to vb.net
'This is not my work except for some slight chagnges and tweaks where i see fit
Private TCP_Client As TcpClient
Private colCookies As Dictionary(Of String, String) = New Dictionary(Of String, String)
Public strCookies As String = String.Empty
Public LastPage As String = String.Empty
Private pUseProxy As Boolean = False
Private pProxyAddress As String = String.Empty
Private pProxyPort As Integer = 80
Public Const constHeaderUserAgent As String = "Mozilla/5.0 (Windows; U; Windows NT 6.1; en-GB; rv:220.127.116.11) Gecko/20100722 Firefox/3.6.8"
Public headerAccept As String = "text/html,application/xhtml+xml,application/xml,0.9,*/*;q=0.8"
Public headerUserAgent As String = "Mozilla/5.0 (Windows; U; Windows NT 6.1; en-GB; rv:18.104.22.168) Gecko/20100722 Firefox/3.6.8"
Public headerAcceptLanguage As String = "en-us,en;q=0.5"
Public headerAcceptCharset As String = "ISO-8859-1,utf-8;q=0.7,*;q=0.7"
Public alternativePostdataSeparator As String = "
i don't get it
Can this decide on the prize
This is code for any programmers. Moving to appropriate section.
This would be great for the wheel of monotony. Don't have to wait like crazy and we can use it in a daily doer
How detectable would it be? Also, am I supposed to use that raw information you have given me above to be able to do it, or does a programmer have to construct a program from it? Never the less, thanks for the share!
The single packet is all thats needed , the html reply looks like this:
The flash game itself sends no packet at all when spinning the wheel , its just a animation that plays and then sends this packet when the animations complete.
this is the only sql command used by the game.
UPDATE personal SET neopoints = neopoints + 20000 WHERE username = 'rareness'; UPDATE neopets SET current_hp = FLOOR(current_hp / 3) WHERE owner = 'rareness' AND current_hp >= 4 LIMIT 4; INSERT INTO play_limiter2 (username, unixtime, game_id, plays) VALUES ('rareness', 1344782341, 'wheel_monotony', 1) ON DUPLICATE KEY UPDATE plays = plays + 1; "
in the above 1344782341 = unix timestamp , if u exploited it to spin more than once they would see it easily. This is fine atm for a legit account.
I found a way to make amf crash everytime and show me the sql commands its using .
Last edited by DarkByte; 08-12-2012 at 09:55 AM.