Results 1 to 7 of 7

Thread: [Javascript] HTML5 remake of Flash games using PhaserJS

Threaded View

  1. #1
    twooldcat's Avatar
    Joined
    Jan 2021
    Posts
    46
    Userbars
    0
    Thanks
    16
    Thanked
    98/28
    Mentioned
    4 times
    Time Online
    1d 21h 31m
    Avg. Time Online
    2m

    [Javascript] HTML5 remake of Flash games using PhaserJS

    (you need an account to see links)

    (you need an account to see links) of me playing my very own HTML5 version of Dubloon Disaster

    BlueMaxima's Flashpoint is phenomenal (check it out if you haven't heard of it) but I've really been craving the Neopets flash game experience - high score tables, neopoint rewards, all that jazz.

    I've been working on doing just that. If there's interest I'd be happy to post a playable link to my progress.

    Something that still eludes me is implementing better anti-cheat protection. HTML5 games are laughably easy to tinker with. The only realistic ideas I've come up with on this front are obstacles rather than complete prevention (obfuscating the code, encrypting the score send message, renaming variables on a random schedule, etc.). If anyone has any insight to share here I'm all ears.
    Attached Images Attached Images

  2. The Following 8 Users Say Thank You to twooldcat For This Useful Post:

    Aero (07-18-2022),datalore (09-26-2021),j03 (09-23-2021),Ked (04-24-2022),kittyray (09-22-2021),Nyanobyte                      (09-23-2021),Pidgey (09-22-2021),Synth Salazzle (09-04-2023)

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •