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Thread: Using the campsite to spawn villagers

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    My name is Yoshikage Kira's Avatar
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    Using the campsite to spawn villagers

    Found a interesting guide so wanted to share it here All credit goes to DrJay



    Requirements:

    � Have the campsite unlocked and available AND be on the newest patch 1.2.0
    � Have 10 villagers already (recommended, not required though! Still possible w/ <10!)
    � Have all personalities represented on your island EXCEPT the one you are attempting to get (Smug for Raymond). A list of all villager personalities can be found (you need an account to see links)
    � Be willing to deal with the impacts of giant time-travel (1-3 years worth most likely).
    � [Optional] Fence in your flowers so they don�t overrun your island.


    1. Begin by time traveling forward at least 6 days from your most recently played date. This should automatically set your campsite to the highest possible spawn rate it can be at, despite when your last camper appeared (20%). Load up Animal Crossing, and go through announcements to where you exit your house. At this point, save your game and exit to the main menu.

    2. Close your game, and time travel one day forward.

    3. Open your game and start to bring about the announcements. If you have a visitor, Isabelle will make this the first announcement she says (ASSUMING THERE IS NOT AN EVENT). You CAN still have visitors on some event days. If it is an event day, it will be the first announcement following the event.
    a. If there is not a visitor, do not let Isabelle finish talking, immediately close the game and time travel 1 day forward and repeat step 3. In fact, you can close the game as soon as you notice that she doesn�t make that mention of a campsite visitor on that day.
    b. It is confirmed birthdays can have campsite visitors, however we have no evidence that bug-day/fishing tournaments can have campsite visitors.

    4. If you have a visitor, go see who it is! If it�s not the target, save the game and exit. Set your game 6 days forward and return to step 3

    5. If it is your visitor, then congratulations! Please save your game (to avoid morning announcements returning for this day and to save progress) and reopen it, heading back to the camper.

    6. From here, remember that you will have to win a �game� in order to invite the camper. Even if you lose several times, they will keep playing if you keep talking to them. Eventually, you will win and be prompted with the ability to invite them to your island.

    7. The camper will ask a random villager to move out at this point, there's a guide (you need an account to see links) on how to get the island resident you want to leave

    8. So now you got them! They will immediately force the person you kicked out into boxes; so if you would like to trade them, that villager will be available as soon as you complete Step 7

    9. Now, save and close your game and TT forward one day, and your previous resident�s house should now be gone and replaced with a �Sold to ____!� sign over a plot of land. At this point save, and TT forward another day and the new campsite villager will be moving in with boxes scattered around their house. Finally, save and TT forward one more time to get them fully moved in.





    Some math for spawn rates on mystery island villagers vs campsite villagers

  2. The Following User Says Thank You to My name is Yoshikage Kira For This Useful Post:

    Flordibel (06-15-2020)

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