- Random prize number value between 1 and 7
- 1 in 6 odds of adding a random number between 1 and 12
- 1 in 6 odds of adding a random number between 1 and 12
- 1 in 6 odds of adding a random number between 1 and 12
So we're 4 steps in and all random so far - and yes you're reading it right, steps 2-4 are all the same and done independently. That means that it isn't escalating odds, it's a new 1 in 6 roll each time.
- On the 15th day of the month, 1 in 5 odds of adding a random number between 1 and 12
Here's the start of where we have some impact on the outcome. The odds of getting a good prize is potentially much better on the 15th day of the month!
- Check the hour and add a number to the prize value (value table below)
This is where things start to get more interesting, as the hour of the day you visit adds a different number to the prize. The 00:XX:XX NST hour has the best prize addition (+6), then 01, 02, 22 (10pm), and 23 (11pm) at +5 each. The worst times to visit the Shrine are 11, 12, and 13 (1pm), not adding anything to the prize value.
- Check the active pet's intelligence and add a number to the prize value
Another aspect that we can control! Your active pet's intelligence influences the prize value. If your active pet has intelligence over 45, you'll add 1 to the prize number - this increases by 1 at 75, 95, 140, 175, and 200. So if your active pet has over 200 intelligence, you'll be adding 6 to the prize value
- Check the active pet's current HP and add a number to the prize value
This one is odd, if your active pet has less than 10 current HP (XX/HP), you increase your prize value! This increase is a random number between 1 and 5, which is added to the prize value
- Ensure the prize value fits in the prize table