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View Full Version : Game Cheating Gone Away?



Celestial
10-19-2012, 12:59 PM
So does anyone still cheat in games? Or is it all score sending these days?

I remember the good old days when we had trainers and all.

Anyone actually cheat the games anymore?

Brittanee
10-19-2012, 01:02 PM
A lot of people just use AOB since it's relatively safe.

j03
10-19-2012, 01:02 PM
Some people score send, some use Cheat Engine to fuck with AoB's, and there are still many people using trainers. :)

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I_royalty_I
10-19-2012, 01:07 PM
Everybody does everything now a days pretty much :P

Celestial
10-19-2012, 01:19 PM
what is AoB?

j03
10-19-2012, 01:22 PM
Array of Bytes

runbikesurf
10-19-2012, 01:23 PM
It stands for Array of Bytes it has something to do with the flash for the games I think.

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Celestial

Celestial
10-19-2012, 01:43 PM
Ah, I see, I have much more fun methods though.

Don't really wanna attach cheat engine to this browser either. Ram usage is rarely below 1.5gb

DarkByte
10-19-2012, 01:52 PM
swf injection / swf vars only work in as2 , as3 games are easier to hack with packet simulation. I thought about making a mulitrainer with swf injection/vars but I have more challenging projects I am working on..


Aob hacking you just view the games decompiled source in hex mode , find a line you want to change like

defaultlives=5;

Then just change the hex in memory so it says something like

defaultlives=99;

Celestial
10-19-2012, 02:01 PM
Similar to what I did here, but my changes are more permanent, not changed in memory via cheat engine.

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DarkByte
10-19-2012, 02:05 PM
Looks like you are using varibles and swf injection via a greesemonkey script?

These 2 things are kind of a lost art or maybe people just dont care enough about as2 trainers anymore..

jwh830
10-19-2012, 02:12 PM
Seems like almost all avatar collectors cheat in games. I could be wrong.

DarkByte
10-19-2012, 02:31 PM
For new games the best way is to never load the client. It is impossible to run 100 keyquest games at once for instance , your pc would crap out long before this.

But by simulating packets we never actually load the game so we can do 100 clients at once without killing our cpu...

This is the future of swf cheating , swf varibles and injection is a backwards step :X.

Keyquest:
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Habi:

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j03
10-19-2012, 02:32 PM
Similar to what I did here, but my changes are more permanent, not changed in memory via cheat engine.

[Only registered and activated users can see links]

lol I see what you did there

Brittanee
10-19-2012, 02:33 PM
Keyquest is a pain in the ass.
The game.
Cause I don't know shit about programming. xD

DarkByte
10-19-2012, 02:37 PM
Its a pain in the ass if you do too belive me lol.

Celestial
10-19-2012, 02:41 PM
lol I see what you did there

Tell me, what did I do?

Daffodil
10-19-2012, 04:37 PM
I use AoB instead of score sending. It's safer imo. I've score sent before, frozen. AoB'd, not frozen. But you've got to learn to play it safe and know exactly what you're doing.

j03
10-19-2012, 05:58 PM
Tell me, what did I do?

Ledge galore

Celestial
10-19-2012, 08:17 PM
Ledge galore

Well that's totally in-descriptive... what is "ledge galore"?