Anyone else notice the Jounderwood shop entries that have been around for months now? There are several items in which that name shows up (like Scurvy Island Stamp) but when you click on it you get "Sorry - The owner of this shop has been frozen!". It seems like TNT has been unable to remove those entries from the shops. It's been at least 3 months now, I would say...probably longer.
Last edited by mediterra; 09-17-2017 at 07:47 AM.
I'm not entirely sure if this has been reported or not, but I found it last night.
I was doing a quick trade with someone on here, one of the trades had a Scorched Treasure Scratchcard in it.
A bit later that day, I accidentally scratched that scratchcard, because apparently being in trades doesn't protect them from being used up.
I would've thought that it would protect them, since trade protection tends to do that, but.. well, there's a first for everything!
When I went to accept the trade, I got an error that wouldn't let me proceed with accepting it, so I was forced to cancel the trade.
And upon doing that, I didn't get the items back and the other party didn't get their NP back (apparently didn't get the trade cancellation alert either).
It was as if nothing in the trade ever existed. Gone.
I'll have to test this with a shell to see if it happens consistently, because this is the only time I've seen this glitch.
The good news is that neither of us lost anything of particular worth or lost more NP than was agreed on for the trade, so there wasn't any harm done.
EDIT: Confirmed, you can scratch Desert scratchcards that are in trades.
Doesn't work for Ice Caves scratchcards, I haven't tested Spooky scratchcards.
It throws this error when I try to accept an offer:
And then the trade lot continues to exist (with the scratchcard still in it) until canceled.
... And now upon canceling the trade, the other item in the trade is also gone! Fascinating.
tl;dr version 2: you can scratch desert scratchcards that are in trades, and if you do so, then you rip a hole in the space-time continuum, causing all other items in the trade, and quite possibly offers on the trade as well, to disappear into the abyss.
Last edited by Star Dream; 10-07-2017 at 10:10 PM.
I_royalty_I (10-22-2017),Isabella (11-09-2017),npm (10-15-2017),Raposa (10-16-2017)
Anybody else noticing weird stuff going on with Flash? Fonts not appearing on flash based dailies, pet lookups with animated backgrounds take foreeeever to load, stuff of this nature?
Q*bert (10-20-2017)
It appears it's the item ID and not the general item.
I just tested it by putting up a scratchcard, scratched that specific one, attempted to accept an offer from a side of mine and got the usual error, and the offer disappeared as usual. Then I withdrew another of the same scratchcard from the SDB and attempted to accept another offer on the still-existing lot, which resulted in this error.
Interesting because it's a different error, but it doesn't seem to work.
The offer that I'm trying to accept now (after replacing the original scratchcard) doesn't disappear like the first one did, however. It simply stays there and can't be accepted.
The lot still cancels as normal, but I don't get any items back that were in the lot after the initial error.
It also appears that the "There are 2 offers on this lot" text remains even after the first offer disappears and isn't listed on the offers page.
tl;dr
1. Replacing the scratchcard doesn't fix the lot, but it does prompt a different error. So, yes, it does have something to do with individual item ID.
2. Replacing the scratchcard makes it so any offers you attempt to accept (from that point on) don't disappear into the void. You still cannot accept them.
3. The page for the trade lot itself still displays the total number of offers, regardless of how many still exist.
4. The account(s) that make offers on the lot will not get notified if their offer gets purged from existence. Their offer and the item(s) in it will simply disappear, with no events tied to them or the trade lot whatsoever.
Colomar (10-25-2017)
wow, potentially quite devastating. it's very reasonable someone could unknowingly put it in as their junk item, lose track of which cards were scratched and end the day with two unhappy traders. has this been tested with the space faerie scratchcard? not that one would want to waste their premium perk on it, but i have the feeling this would work with any 'flash' scratchcard, which there are only two types of to my knowledge.
I wouldn't think so: the Space Faerie Scratchcard doesn't seem to have a physical item equivalent, so I'd imagine that you wouldn't be able to do this glitch with it.
Just be careful to not to go about marathoning any Desert scratchcards in your inventory while there's a chance one may be in a trade, and you should be okay. Or just use Ice Caves scratchcards as junk items if you really want to use thoughtful sorts of junk items.
robozukin (10-27-2017)