Results 1 to 2 of 2

Thread: Habibot eggs placed on tiles lose health slowly. Must store in bag instead.

  1. #1

    txtsd's Avatar
    Join Date
    Dec 2012
    Gender
    Location
    Stark & Arcadia
    Posts
    613
    Thanks
    426
    Thanked 263 Times in 117 Posts


    Downloads
    50
    Uploads
    2
    Mentioned
    84 Post(s)
    Time Online
    28 d 16 h 30 m
    Avg. Time Online
    22 m
    Rep Power
    5

    Exclamation Habibot eggs placed on tiles lose health slowly. Must store in bag instead.

    @raredaredevil

    I'm not sure if this used to happen before but I'm inclined to think otherwise because I never had broken eggs on the board before.

    Well, since the day before yesterday (is when I first noticed), the eggs placed at x=8, y=7 have slowly been losing health until they hit 0, and become cracked eggs. This is bad since I need to store about 86 eggs on the board, and by your logic the bot probably stores about 200 eggs on the board which will soon decay.

    Is it possible to leave the eggs in the bag, and change the checkeggs() logic to work with all the eggs from within the bag? Or is it imperative that they be on the board? What do?

  2. #2
    Banned
    Join Date
    Jun 2012
    Gender
    Location
    90 90
    Age
    31
    Posts
    1,714
    Thanks
    876
    Thanked 2,877 Times in 1,139 Posts


    Downloads
    44
    Uploads
    1
    Mentioned
    562 Post(s)
    Time Online
    118 d 6 h 45 m
    Avg. Time Online
    1 h 30 m
    Rep Power
    0
    Gamer IDs

    Gamertag: DarkByt3 PSN ID: raredaredevil
    Edit the source how you need it. The eggs dieing is not a issue for the way the bot is out of the box.

    1. Open the source.
    2.Search for checkeggs function.
    3. Uncomment these lines...

    #if (int(playerlevel) >49):
    # self.scene_service.harvestEgg(str(x['m_id']))# == "True"):
    # print "Harvested Egg id#" + str(x['m_id'])


    You will need some slight edits elsewhere such as the function the removes eggs from inventory and puts them on the map to be harvested (checkinveggs).... I have not tried to harvest a egg id from inside the inventory , had no need personally , you can always give it a shot :p.


    Last edited by DarkByte; 02-20-2013 at 05:27 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •