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Thread: Habi bot Released

  1. #1

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    Habi bot Released

    As theres no thread for it and joes watching a film just a heads up:

    (you need an account to see links)

    Let me know what you think. Also make sure the account actually has a habi setup before running the program or the reshack just load the game normally and choose a map then you can quit.

    This is full public and open source for everyone on these forums to use and learn from.
    Last edited by DarkByte; 12-27-2012 at 01:27 PM.

  2. The Following 18 Users Say Thank You to DarkByte For This Useful Post:

    Bettser (12-27-2012),Celestial (12-31-2012),Death (12-27-2012),Dom~ (12-31-2012),esperanto (12-27-2012),Frank12 (12-27-2012),I_royalty_I (12-27-2012),j03 (12-27-2012),Kahpow (12-31-2012),Lucy (12-27-2012),Matt~ (12-27-2012),Mike (12-27-2012),Nik (12-27-2012),npm (12-28-2012),Sellinglikealways (12-27-2012),ShadowCreature (12-31-2012),SmileYaDead (12-27-2012),victoriamle (12-27-2012)

  3. #2
    Reemer's Avatar
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    Nice. Though this isn't what I thought you would make for the bot.

  4. #3

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    What do you mean? was you expecting a gui? Or do you mean the way it actually functions?

  5. #4
    Reemer's Avatar
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    I mean your method. I'm pretty sure you know a faster way to level up, considering i found it, but this makes it look 10x more legit. Of course, I can't automate stuff in the habi, and I mean no offense.

  6. The Following User Says Thank You to Reemer For This Useful Post:

    DarkByte (12-27-2012)

  7. #5

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    If you look at the source code theres a exploit in there that levels up extremly fast but it requires a edited amf wrapper. I did not include it as a challenge for coders but heres the code I assume you are talking about:



    def dobattleexploit(self):
    print "My name is rare and i play the marracca and I go chick chicky boom"
    #Battle Exploit

    #As3 code:
    # var _loc_3bject = {};
    # _loc_3.p3s = vectorToArray(this.boardComponents.mapDataVO.p3s);
    # _loc_3.structures = vectorToArray(this.boardComponents.mapDataVO.struc tures);
    # _loc_3.gems = vectorToArray(this.boardComponents.mapDataVO.gems) ;
    # _loc_3.eggs = vectorToArray(this.boardComponents.mapDataVO.eggs) ;
    # _loc_3.boosters = vectorToArray(this.boardComponents.mapDataVO.boost ers);
    # _loc_3.resources = vectorToArray(this.boardComponents.mapDataVO.resou rceTiles);
    # _loc_3.decorations = vectorToArray(this.boardComponents.mapDataVO.decor ations);
    # _loc_3.pesttraps = vectorToArray(this.boardComponents.mapDataVO.pestT raps);
    # this._gameBoardProxy.updateSceneAfterPestAttack(_l oc_3);
    # self.PestService = self.amfgetservice("PestService")
    # print "start battle function"
    # if self.resp3['player']['underPestAttack']== True:
    # print "Battle found , so sending packet"
    # outarray = [{'p3s':'' , 'structures':''}]
    # outp3s = []
    # outstructures = []
    # outgems = []
    # outeggs = []
    # outboosters=[]
    # outresources = []
    # outdecorations = []
    # outtrap=[]
    # for x in self.itemcollection:
    # #outarray["p3s"] = "tesT"
    # if (x['sceneItemType'] == "Character"):
    # outp3s = outp3s + [x]
    # if (x['sceneItemType'] == "Structure"):
    # outstructures = outstructures + [x]
    # if (x['sceneItemType'] == "Gem"):
    # outgems = outgems + [x]
    # if (x['sceneItemType'] == "Egg"):
    # outeggs = outeggs + [x]
    # if (x['sceneItemType'] == "Decoration"):
    # outdecorations = outdecorations + [x]
    # if (x['sceneItemType'] == "Booster"):
    # outboosters = outboosters + [x]
    # if (x['sceneItemType'] == "Resource"):
    # outresources = outresources + [x]
    # if (x['sceneItemType'] == "PestTrap"):
    # outtrap = outtrap + [x]

    #outstring =
    # outarray[0].update({'p3s': outp3s,'structures': outstructures ,'structures': outstructures ,'gems': outgems ,'eggs': outeggs ,'boosters': outboosters ,'resources': outresources,'decorations': outdecorations,'pesttraps': outtrap})
    #print outarray
    # self.PestService.updateSceneAfterPestAttack(outarr ay) #Requires edited amf for dict sends (not included in this version due to how easy this to exploit) If you can fix the code you deseve this


    I did not want to release anything illegit for now. Well not as illegit as sending the testpetattack packet anyway...
    Last edited by DarkByte; 12-27-2012 at 01:46 PM.

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    Reemer (12-27-2012)

  9. #6
    Reemer's Avatar
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    Seems to be it. Are you actually battling or just getting the gems?

  10. #7

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    No p3s where harmed in the calling of this function xD.

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    j03 (12-27-2012),Reemer (12-27-2012)

  12. #8
    Sari's Avatar
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    So is this another non Mac program or am I able to use it?

  13. #9

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    Python runs on linux mac and windows or even on iphone (check the app store for python , yes this bot will run on iphone!).

    You can use this @(you need an account to see links)

  14. The Following User Says Thank You to DarkByte For This Useful Post:

    Sari (12-27-2012)

  15. #10
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    Sweet! Love you for this then :3

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