Is it just me or did I forget to add the function to fix buildings that are unhealthy to the public bots?
I assume someone would of commented on this by now , but its fixed if not in next version lol.
Above is 1.3 running , still with a few buildings to fix. Seems to be keeping things all healthy now . I changed alot of code and it now does some funky stuff like using multiple p3s to build buildings ect.
Low hp buildings do get fixed in the current version. It's working fine!
BTW I had a question: How hard would it be to implement reconnection on disconnect? I tried brainstorming for ideas but couldn't come up with anything.